![]() ![]() ![]() In that respect, gaming is unique we have the ability to play with story elements and even the level to which the story itself is relevant at all. ![]() I have a hard time thinking of such a strong variance in movies or novels, as it’s rare one would encounter a movie or book that eschews narrative entirely in order to heavily emphasize say, a particular visual element or pure linguistic mastery. It’s rare to have this wide a spectrum of variance on the story qualities of a medium on the one hand, we have games like Heavy Rain or Gone Home that are almost entirely story driven, and on the other, we have games like Geometry Wars or Super Hexagon where the story is virtually non-existent. The narrative elements of video games are a curiously fluctuating beast. WARNING: HERE THERE BE SPOILERS FOR METAL GEAR SOLID 3, SHADOW OF THE COLOSSUS, AND PAPERS, PLEASE ![]()
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